Learning processing : a beginner's guide to programming images, animation, and interaction / Daniel Shiffman.
Material type:
TextPublisher: Amsterdam : Elsevier/Morgan Kaufmann, [2015]Copyright date: ©2015Edition: Second editionDescription: xxii, 542 pages : illustrations ; 24 cmContent type: - text
- unmediated
- volume
- 9780123944436
- 0123944430
- QA 76.73.P75 Shi S54 2015
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Kapasa Makasa University Open Access | Kapasa Makasa University | Non-fiction | QA 76.73.P75 Shi (Browse shelf(Opens below)) | Available | 300349 |
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| QA76.73.C154. A45 Alb C# 10 in a nutshell : the definitive reference / | QA76.73 Har How to learn computer science : Stories skills and superpowers / | QA 76.73.J38 Hah Essential Java for scientists and engineers / | QA 76.73.P75 Shi Learning processing : a beginner's guide to programming images, animation, and interaction / | QA76.73.P98 Mul Introduction to machine learning with Python : a guide for data scientists / | QA 76.758 Ore Introduction to software process improvement / | QA 76.758 Som Software engineering / |
Includes index.
The beginning -- Everything you need to know -- Organization -- More of the same -- Putting it all together -- The world revolves around you -- Pixels under a microscope -- The outside world -- Making noise -- Beyond processing.
This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools ... Source code and supplemental tutorials are also available through an online companion site.